I'd like to drag the new colors onto the old colors (which is already possible with the copy function) and then remove the old ones, which is essentially merging indexes. For example I might have 2 sprites from different sources in my canvas and I want them both to use the same palette. Merge colors, I actually meant merge indexes. This would be useful for creating new ramps with the gradient function too. ![]() If I want to reorganize my palette, I would need to move the position of the indexes in the palette. My ideal palette functions would look a bit like Grafx2's. I have this same issue with moving frames/layers. Dragging and dropping from the edges is not very intuitive to me, it took me a while to figure how to copy colors even after watching your demonstration! I would have found it sooner if I could move holding shift and copy holding control, but could just select in the middle of any selected color. I had never realized I could drag and drop colors. ![]() Why is the checkerboard surface larger than the actual image? If I set the zoom even higher the checkerboard space grows yet the image doesn't! The frame previewing function is super useful! I do have a couple of comments on it:Ĭould it work that you have a complete frame overview somewhere? Like if I have 7 layers, I migth not want to view them separately but still want a quick frame overview from all layers together.Ĭould I set myself what kind of bg I want for transparant? Small objects are hard to read on the checkerboard background, I would set this to white myself. I don't like starting software through steam, but I guess it will just be a matter of time before I can access the new version somewhere else. Thank you for your info, that was very useful!
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